Abstract 2050. A Huge sexual virus caused the dead of half the earth population. The disease is almost unfightable since it's not showing any symptoms until after two years people get it. Thanks to that human population is living in the fear of having sexual relationship with their partners.
In the meantime technology evolved from now, in particular the Brain Science made big steps forward, now we are able to recreate any feeling just with the right impulses to specific areas of the brain. Moreover, nowadays it's much easier to create a perfect virtual 3D model of anybody just with few pictures.
In the 2055 CoITus was established. It's a virtual company with not just the aim of making sex safer for everyone. But also with the goal of giving the possibility to have sexual relationships with an infinite number of partners and with whoever people wants. In the 2088 they have been able to produce the perfect service that is solving all these problems.
Their product is really easy to use. First you need to search pictures of the partner you want to have sex with, after finding few of them the user is uploading it to the program which is automatically recreating a perfect and imperialistic 3D model of the human. Once finished the first step the client is attaching two stickers in a precise area of the neck. They are brain stimulator, people just need to close their eyes and they will feel exactly the same experience as having a sexual relationship with the person they chose.
Of course this invention shocked the world in many ways. At first some people felt their intimate privacy in huge risk and they started to delete every single picture of them in the social networks. Moreover, they started to wear dresses that cover almost every part of the body, in order to make impossible for anyone to reproduce their model. On the other side other people felt impossible to preserve their nudity without compromising their freedom and happiness and they started to walk around naked, without hiding their body anymore.
But this invention had a big impact also in the human interactions. People started to search for a partner just for the intellectual qualities, because now sex it's seen just as a sport or a hobby. Couple are lasting longer but the downside is that children now are born mostly in vitro.
It's not clear yet if this new technology had more positive or more negative consequences, but definitely the impact that had in the everyday life of the people is something never experienced before in the human history.
We present criminal-like characteristics as a speculative interactivity model for future products that could be more speculative, prejudicial and challengeable.
We investigated this issue by designing XD-10269,
a criminal-like interactive Water Dispenser.
Criminals' emotional and behavioral characteristics were applied to a product concept in the design development process.
The main features of XD-10269 include
i) emotional expression of anxiety through stealing something(making harm to) from people,
ii) On and Off interface are simulate with people's fear of criminal, and
iii) continuous dynamic interaction for long term product attachment.
Preliminary evaluation has showed that users perceive XD-10269 to be alive and to support prejudicial and speculative interaction.
This research provides a new perspective on the development of complex and intelligent products,
and this model can be used as a design method for considering different social class and associated characteristics.