2026年5月16日 星期六

week 13. transmedia narratives & simulacra

http://www.artisopensource.net/2013/10/28/near-future-design-the-perception-of-a-new-possible-and-a-new-role-for-design/



"This is what we have defined as Near Future Design.
A performative dimension in which the observation of the state of the arts and technologies meets anthropological and ethnographical observation."
"
  • The Design Fictions
    • Simulacra
    • Transmedia Narratives "
    • the output of the Design Fiction phase, thus, is constituted by a set of Transmedia Narratives implementing the simulacrum for the story;
    • the Transmedia Narrative is a multi-modal storytelling technique which is able to move and combine the effects of multiple media, from physical objects, to websites, urban interventions and more."

"If, as suggested by Baudrillard, we were to simulate as closely as possible a fake holdup, we just would not be able to do it, because the people and, in general, the “machine”, the process through which people constantly interpret the reality they have around themwould not be able to distinguish the signals of what is real and fake/simulated."

Transmedia Narratives

a transmedia story represents the integration of entertainment experiences across a range of different media platforms
Henry Jenkins, 2007

The remediation of nosferatu (吸血鬼): exploring transmedia experiences

" Transmedia is a particular form of entertainment, where a story is told and experienced through a distributed and fragmented interactive system. Transmedia design is an interdisciplinary endeavour, merging more traditional storytelling and scriptwriting with Human-Computer Interaction (HCI) and interaction design."
跨媒體是一種特殊的娛樂形式,它透過分散式、分散的互動系統來講述和體驗故事。跨媒體設計是一項跨學科的探索,它將傳統的敘事和劇本創作與人機互動(HCI)和互動設計結合。」


"This represents a fifth stage in the evolution of simulacra, beyond Baudrillard's four stages of symbolic order, counterfeits, production, and simulation. In this fifth stage, which we might term 'generative simulation,' the distinction between original and copy becomes not just blurred but fundamentally irrelevant."
這代表了擬像演化的第五階段,超越了布希亞提出的符號秩序、贗品、生產和模擬這四個階段。在這個我們可以稱之為「生成性模擬」的第五個階段,原作與複製品之間的區別不僅變得模糊,而且從根本上變得無關緊要。」




Figure 4: Biotopia trasmedia journey design

#Transmedia  #More-than-Human  #LLM  #Entanglement



Questions:
(1) What is the role of AI in simulacra? What is the relation between AI and hyperreality?
(2) What can AI do in transmedia narratives?

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