2024年11月24日 星期日

week 13. transmedia narratives & simulacra

http://www.artisopensource.net/2013/10/28/near-future-design-the-perception-of-a-new-possible-and-a-new-role-for-design/



"This is what we have defined as Near Future Design.
A performative dimension in which the observation of the state of the arts and technologies meets anthropological and ethnographical observation."
"
  • The Design Fictions
    • Simulacra
    • Transmedia Narratives "
    • the output of the Design Fiction phase, thus, is constituted by a set of Transmedia Narratives implementing the simulacrum for the story;
    • the Transmedia Narrative is a multi-modal storytelling technique which is able to move and combine the effects of multiple media, from physical objects, to websites, urban interventions and more."

"If, as suggested by Baudrillard, we were to simulate as closely as possible a fake holdup, we just would not be able to do it, because the people and, in general, the “machine”, the process through which people constantly interpret the reality they have around themwould not be able to distinguish the signals of what is real and fake/simulated."

Transmedia Narratives

a transmedia story represents the integration of entertainment experiences across a range of different media platforms
Henry Jenkins, 2007

The remediation of nosferatu: exploring transmedia experiences


"This represents a fifth stage in the evolution of simulacra, beyond Baudrillard's four stages of symbolic order, counterfeits, production, and simulation. In this fifth stage, which we might term 'generative simulation,' the distinction between original and copy becomes not just blurred but fundamentally irrelevant."

Questions:
(1) What is the role of AI in simulacra? What is the relation between AI and hyperreality?
(2) What can AI do in transmedia narratives?

沒有留言:

張貼留言