2017年6月27日 星期二

2017年6月22日 星期四

Final Presentation 張秉真_張芸爾_劉兆偉_黃依婷


時間軸


菌類圖鑑


八將將臉譜草模


陳偉翔遊記手稿


遊記內容:
      今天帶著孫子一同去參加陣頭,八家將的表演一如往常非常精彩,身上的圖騰也看得眼花撩亂。今年的陣頭從大橋頭出發,穿越北門,最後沿著河濱走抵達了龍山寺舉辦了晚會,遶境是四點到七點為期三個小時,晚會則是到九點。

      這次繞境表演雖然跟去年差別不大,但跟我第一次參加的時候當然是差了許多。還記得2017年第一次跟大學同學參加陣頭,八家將身上的圖騰還是用顏料畫上去的。當時我被那原始的線條與力量感動,將它帶回了我的工作室,結合畢業專題,發展出影響後續陣頭的細菌養殖研究。啊…...都是些過去的事了。現在滿街都是「魔菇仔」,年輕人大概也不會在意我在「共生菌電」裡的小小貢獻吧?

      這次最具看頭的是2917號研究室推出的最新研發品「星空」。一叢叢的星空以鮮豔的藍色為基底,螢光綠的點點散佈在其中,隨著音樂閃爍變換,美極了。

      走著走著,小孫子和我都有點肚子餓了,於是買了些路邊小販的食物,坐在迪化街的路旁吃。這一帶是古蹟保留區,建築物都還維持百年前的樣子,不過比起我大學時多了許多大型發電蕈類夾雜其中。路邊的小吃大致上都還不錯,其中有種飲料,是喝了頭髮會變成螢光綠的顏色,大概可以維持六小時。原本沒有要買的,但小孫子看了覺得新奇,一直吵著要喝,實在沒辦法買了一杯。


吃了些東西後我們跟著隊伍繼續往龍山寺走,七點左右抵達了這間頗具有歷史的廟,準備觀賞晚會。沒想到可能是走太久了,孫子不肯再待了,只好回家。

八家將展演內容:

2017年6月21日 星期三

2017年6月6日 星期二

week 16. transmedia & near future design

http://www.artisopensource.net/2013/10/28/near-future-design-the-perception-of-a-new-possible-and-a-new-role-for-design/



"This is what we have defined as Near Future Design.
A performative dimension in which the observation of the state of the arts and technologies meets anthropological and ethnographical observation."
"
  • The Design Fictions
    • Simulacra
    • Transmedia Narratives "
    • the output of the Design Fiction phase, thus, is constituted by a set of Transmedia Narratives implementing the simulacrum for the story;
    • the Transmedia Narrative is a multi-modal storytelling technique which is able to move and combine the effects of multiple media, from physical objects, to websites, urban interventions and more."

"If, as suggested by Baudrillard, we were to simulate as closely as possible a fake holdup, we just would not be able to do it, because the people and, in general, the “machine”, the process through which people constantly interpret the reality they have around themwould not be able to distinguish the signals of what is real and fake/simulated."

Transmedia Narratives

a transmedia story represents the integration of entertainment experiences across a range of different media platforms
Henry Jenkins, 2007
http://ktismatics.wordpress.com/2006/10/03/the-divine-irreference-of-images/


CASE STUDY:
http://postscapes.com/internet-of-things-award/2014/design-fiction
https://www.postscapes.com/2015-16/top-design-fiction-project/
https://www.media.mit.edu/groups/design-fiction/overview/
http://designawards.core77.com/2016/Speculative-Concept
http://design-interactions.rca.ac.uk/
http://www.studiopsk.com/

Final Project:

Transmedia narratives for design fictions.
Deadline: Jan. 6, 2017.



READINGS:
http://www.slideserve.com/ally/simulation-hyperreality-jean-baudrillard-the-precession-of-simulacra-1980

https://www.google.com.tw/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0ahUKEwiF28XqrInRAhVETrwKHUpiAcUQFggaMAA&url=https%3A%2F%2Flearn2design.files.wordpress.com%2F2011%2F05%2Flecture_simulationhyperreality.ppt&usg=AFQjCNFMmzOCaCc9mgWL6wvoYJSSTSANlw&sig2=0aWOaHbZlhyUmUCtYZwlrA


Keith Cottingham - FictitiousPortraits 


尚.布希亞

(http://chateaushatto.com/exhibition/ultimate-paradox-the-photography-of-jean-baudrillard/)

The language of new media

2017年5月9日 星期二

EX4_M10510112_吳冠樺

第五期大冰河時期古物結晶



EX4_B10234011_張芸爾







-

渡過時間的長流
把多年前的我
交予你
開瓶
記憶如上好美酒飄香
芬芳邊緣鑲著光
因它是最純粹的釀
請坐 請享用
可以輕啜 也可以仰頭乾盡
請享用我的一生

week 12. nonobject

Design fiction as a philosophy:

nonobject.com

nonobject book by Lukic

What is nonobject?

video of Lukic on nonobject


Tarati from NONOBJECT on Vimeo.
----------------------------------------
the uncomfortable, impossible objects, adesign:

The uncomfortable by kkstudio 

Impossible objects by Jacques Carelman

Adesign by JoeVelluto
http://www.yatzer.com/useless-is-more-by-Joe-Velluto

---------------------------------------------
introduce Tobias Revell's talk

分組報告
group presentation on Revell's 9 topics.
5/24, 2017.

2017年5月2日 星期二

week 11. future archeology

What is Future Archeology?
Whet is speculative archaeology?

Towards a speculative archaeology




Questions:
1. What is the documentation film you want to present? What is you Archeology Plan and activity?
2. How to present speculative aesthetics of archaeology?



設計的未來考古學










Question:
What evidence (in what style) do you want to present?



http://whatthecool.com/post/957922435/extinct-modern-technology
http://www.leapleapleap.com/2013/09/time-the-future-archaeology-of-annie-wan/
http://blog.archaeologyofthefuture.com/
http://www.cracked.com/photoplasty_216_25-common-items-that-will-baffle-future-archeologists/


Case study:

Dunne and Raby, Designs for an Overpopulated Planet 

Project (step 1) Speculative Archaeology Plan:
1. Design your narrative scheme.
2. Plan your speculative archaeology activity, imaginative excavation (挖掘), and documentation.

Presentation:May 17, 2017.

2017年4月18日 星期二

EX3_B10234039_張秉真





EX3_B10234011_張芸爾


1.手槍 (越南仿製華特PPK南美複製版)
「......但好歹是把手槍,還有九發彈藥......
   槍的握把是亮紅色塑膠,上面浮雕著龍,黑暗中可供拇指撫摸。」( p.29 / line 13)








2. 刺青 (三菱基因科技)
「......他讓路給一名黑西裝上班族,瞧見那男子的右手背上,刺青出三菱基因科技的商標。
 ......三菱基因一定層級以上的員工,都植入先進的微處理器,監測血液中變異基因值。」
( p.19 / last line)








3. 巴西興奮劑
「......凱斯用雙倍義式濃縮咖啡將今晚第一顆藥丸沖入體內。
    扁平粉紅色八角形,向隆旗下女孩買來的強效版巴西興奮劑。」( p.15 / line 12)







反事實物件: (越南仿製華特PPK南美複製版)
「......白卵石,一叢綠竹,黑碎石黎成平緩波浪。
    一具大型金屬螃蟹模樣的園丁,正在修竹。」( p.41 / line 3)

2017年4月17日 星期一

week 9. narrative from future

來自後攻殼動隊時代的一封信

1. 未來與現在的人物關係描述
2. 錨點事件 (anchor event) 引入情境
3. what-if 規則造成的後果與危機
4. 解除危機的邀請與行動開展的召喚



Paper reading:
The poetics of design fictions
(the narrative diagram)

Extrapolation Diagram, by Chris Woebken (via About - The Extrapolation Factory)


PPPP by Dunne & Raby


                                     http://speculative.hr/en/category/works-en/









https://www.youtube.com/watch?v=kH_jm9_wm8I  (觸不到的戀人) 

  how about 你的名字? draw the narrative diagram.



Questions:
1. What is the possible narrative scheme? Illustrate it with diagram (分組討論)
2. What are the anchors? objects, human, place, legend, or ritual?

Practice: a letter from future

Compose a letter from future where the anchor event has just happened.
This letter should sensitize the relationship between future and the present, inspire how to conduct a design research, and fictionize your roles and worlds.